for teachers

Creative practice for you and your class.

Creative thinking is on every curriculum and in very few lesson plans. Creaocity gives you a daily practice of your own, and exercises you can adapt for your class.

Where teachers get stuck.

It's on every framework, in no lesson plan

Curricula list creative thinking as a core outcome and offer almost nothing concrete for actually building it.

Lesson ideas run dry

Teaching the same material for the fifth year makes finding a fresh way in genuinely hard.

Students can find answers but not questions

Students can look up or generate almost any answer. Asking a good question and judging the answers is the part nobody teaches.

No time to develop your own practice

Planning and marking consume everything, and your own thinking gets whatever's left.

How teachers use Creaocity.

  • A short daily practice that fits in a free period
  • Exercises you can adapt directly into classroom activities
  • Fresh angles for teaching material you've taught for years
  • Point colleagues to the research behind the exercises
  • Try an exercise yourself first, then adapt it as a starter
Everything in the app →
The Play screen in Creaocity: a list of quick creativity games.
try one now

Ten ideas. One question.

From the app's Dailies. The first few answers are the obvious ones. The last few are usually the good ones.

Ten ways to start a lesson without speaking.

0/10

founding prices

Get in early.

Creaocity is coming to iPhone. Leave your email and we'll tell you the day it's out.

Questions teachers ask.

Yes. Many of the games and prompts work as a starter for a group. There's no classroom version yet, so you run the exercise yourself and your pupils don't need the app.

The app itself is built for adults, so teachers use it for their own practice and adapt the exercises for their students. A dedicated classroom product is in development.

No. Creative thinking matters when students form a scientific hypothesis, interpret a text, construct a historical argument, design an experiment, or find more than one route through a maths problem.

It does not need to. Use Creaocity first as a short practice for your own thinking. When an exercise fits a lesson, adapt the prompt or constraint as a starter rather than rebuilding the lesson around it.

No. It strengthens the human skills that matter around any tool: asking better questions, making unusual connections, generating alternatives, and judging which idea is worth developing.