Toys.
Things to play with, built on the same ideas as the app. No account, nothing to install.
Pick one.
The idea machine
Three reels, one prompt you'd never think of: an idea for a drink, for a toddler, who hates water.
playFour mini games
Doodle, Groups, Split and Inner Clock, back to back.
writeTen ideas
One question, ten numbered lines. The last few are the good ones.
focusNo countdown
A timer that only counts up. Stop when you're done.
flipToday's Dailies
Four short pages, flipped like a little magazine.
saveWallpapers
A small gallery, free for your phone or desktop.
guessQuestions
Guess the answer to something strange, then find out how wrong you were.
decideWhat would you do?
One offer with a catch a day. Take it, then plan round the catch.
flipBookends
A famous first line. Guess it, then flip to the last.
quizYour Creative Type
Fifteen this-or-that questions. Which of eight ways of making things is yours?
checkStuck?
Thirty seconds of yes/no questions that find what's in the way.
founding prices
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